Land Stick is a pillar-to-pillar climb. A complete guide to Land Stick: rules, payouts and the math behind every round. Facts, not hype.
The hard numbers of the game, for the record.
How to play
- Set your bet and choose Easy, Medium or Hard.
- Hold to grow the stick and release to drop it across the gap.
- Land on the next pillar and the multiplier steps up.
- Cash out after any pillar, or go again. Reach the last pillar and the round pays out on its own.
Difficulty
- Easy: 75% chance per crossing, 10 pillars, first pays 1.31×.
- Medium: 50% chance per crossing, 10 pillars, first pays 1.96×.
- Hard: 25% chance per crossing, 5 pillars, first pays 3.92×.
Payouts
The multiplier for each pillar is 0.98 divided by the chance of getting that far - a 98% RTP wherever you stop. On Medium it doubles each pillar, up to 1,003.52× on pillar 10. Hard gets there in five pillars; Easy tops out at about 17.40×.
Seeds
Every crossing of a round is fixed when the round starts, from your server seed, client seed and nonce - the stick lands or falls on the round's result, not your timing.
Frequently asked questions
What is the max win in Land Stick?
1,003.52x on pillar 10 at Medium or pillar 5 at Hard. Easy tops out at about 17.40x.
Does my timing affect where the stick lands?
No. Every crossing of a round is fixed when the round starts from your server seed, client seed and nonce - the stick lands or falls on the round's result, not your reflexes.
Which Land Stick difficulty should I pick?
Easy crosses 75% of the time over 10 pillars, Medium 50%, Hard 25% over 5 pillars. All play at a 98% RTP - pick the shape of ride you want.
The numbers that matter
| RTP | 98% |
|---|---|
| Difficulty | Easy, Medium, Hard |
| Pillars | 10 (Hard: 5) |
| Top multiplier | 1,003.52× (Medium, Hard) |
